TSW Companion HUD
In-game HUD and utilities for Train Sim World — published on Train Sim Community.
- Live data and HUD elements directly in-game
- Community release on Train Sim Community
- More TSW tools and pipelines from the Robbstock studio
We build desktop tools, pipelines and utilities for game development, modding, simulation and audio — thoughtful, maintainable and built for real workflows.
> Python · C# / .NET · Unreal · AI Pipelines · Audio DSP
Robbstock Entertainment is the software studio for games and entertainment tech. We come from reverse engineering, engine workflows and audio production — and build exactly the tools we would miss in day-to-day projects: clear structure, stable, without unnecessary complexity.
As a brand of Techaus Consulting | Media we combine technical depth with professional delivery — for studios, modders, audio engineers and ambitious indie developers.
From the train-sim community to AI pipelines — each field with its own tool focus and clear audience.
In-game HUD and utilities for Train Sim World — published on Train Sim Community.
Desktop Fortnite companion: live squad stats, Epic party sync, Kill Feed and session history via Overwolf GEP — real data only, no mock stats.
Details ↗Robbstock client for Emergency One: Steam detection, manifest updates, web control centre and custom matchmaking/proxy on game.techaus.org — including Windows installer.
Download & info ↗Specialised tools for Train Sim World — including TSW Companion HUD on Train Sim Community. Analyse routes and scenarios, manage assets and speed up community workflows.
TSW Companion HUD ↗Custom editors, data pipelines and engine-near utilities for Unreal and game projects. Focus on repeatable builds, clear UI and studio-process integration.
Format converters, package validation and RE-backed workflows for mod teams and community projects. Less manual work, more reproducible releases.
Audio software under the MixMind brand: spectral analysis, mix assistance and data-driven production workflows for engineers and creators.
LLM workflows, agent systems and automation for content, code and tool pipelines. Experimental where useful — production-ready where it counts.
Launcher, self-host, control centre and custom matchmaking/proxy for the Emergency One mod.
Windows launcher for Emergency One: detects EMERGENCY 20, updates the mod via game.techaus.org and connects multiplayer through our own matchmaking/proxy stack — independent of Sixteen Tons.
// Windows 10/11 · Setup · Updates via launcher · MP matchmaking on Robbstock self-host
Desktop companion for Fortnite: live squad stats, Epic party sync, Kill Feed and session history.
Tracker.GG-style desktop app for Fortnite squads: real Battle Royale stats from fortnite-api.com, Epic login with party sync, Overwolf GEP Kill Feed and session history — no mock stats.
// Windows · Electron / ow-electron · fortnite-api.com · Epic APIs · Overwolf GEP
What we use when performance, integration and long-term maintainability matter.
$ robbstock --stack
// Cross-Platform · Tool-First · Built for Production
Tool idea, partnership or a concrete project — we reply promptly.
Dominik Block
Founder & Technical Lead
info@robbstock-entertainment.techA project by Techaus Consulting | Media
[CLOUD] https://cloud.robbstock-entertainment.tech
Self-hosted Nextcloud for files, calendar and collaboration — invite-only access. Access is limited to registered users or by invitation.
Email directly Open Cloud ↗